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Mount and blade companion guide
Mount and blade companion guide









mount and blade companion guide

Upstanding and Good-Natured (these companions will not object, as lords, to other lords being granted fiefs):Īll other companions, if not mentioned here, are either calculating, quarrelsome, debauched or pitiless. I have compiled a list of those companions who are less troublesome than others when made into lords: Ser Kannut Bannside > Ser Bennis of Hollow HillĪll companions now seem, in effect, to be 'noble' (regardless of what they say in their discussions with you), as they all have their own trait (upstanding, pitiless, etc.) when granted a fief, and this can be checked via the maester in your castle.Additionally, several companions have had their names changed, and a new non-mercenary companion has been introduced. In 1.4, the companion system recieved an overhaul, with all companions now being stationary, being recruitable from only one specific location. **Denotes companions that do not like raiding (at least so far). The lists below conflict with each other in your party, you'll have to pick the companions grouped together for the first column or second column in the same row to have a stable party (i.g Alen Clargyl, Fenna, Maron or choose to use Roderick and Ser Bennis Hollow Hill). *Note that you CANNOT disable companions disliking each other by going to the "Mod options" menu in the camp screen and ticking "disable companion complaints". Not all Companions get on with each other and having ones that dislike others will cause friction in the party. I've filled in the ones I found if you don't use "gather companions option. **As of 6.0 Companions start in specific towns and stay there. *Tested at Version 1.4 without Mercenary Companions Updating for ACOK 6.2, Should be accurate (at least more so than before). This list will be updated as these preferences are known. Please, add more information and custom charts, these should only be temporary. At least one of them should be a sellsword, and all you need to do to persuade them to join your cause is jingle your purse.A nice chart done by Sergio_Morozov (version 2.1) When you get to your nearest watering hole, make sure you talk to every patron you can. Companions are pretty expensive, especially early on. In order to recruit new companions into your ever-growing army, you just need to visit the closest tavern. How to Recruit & Gear Up Companions in Mount & Blade 2 Bannerlord How to recruit companions? We’re going to explain how both of these work in our guide on how to recruit & gear up companions in Mount & Blade 2 Bannerlord. Another issue people are having is with giving equipment to their companions. Finding them is simple if you know where to look, but the game doesn’t do a particularly good job of explaining this. Some people are having trouble finding more companions to recruit into their ranks. They’re units that come with particular skills and are of great use in combat.

mount and blade companion guide mount and blade companion guide

Companions are a big part of your military power in Mount & Blade 2 Bannerlord.











Mount and blade companion guide